
Gearbox Studio Qubec rassemble une quipe de talents dexception, anims par la passion de crer des jeux vido prims et emblmatiques. Nos univers riches prennent vie travers des rcits transmdia, des expriences en direct et des produits drivs, offrant aux joueurs des aventures immersives inoubliables. Notre studio est reconnu pour son travail sur des franchises succs comme Borderlands, Tiny Tinas Wonderlands et Brothers in Arms, ainsi que pour le dveloppement continu de licences cultes telles que Duke Nukem, Risk of Rain et Homeworld.
Gearbox a galement des bureaux au Canada, dans les villes de Qubec et Montral. Gearbox Studio Qubec est fier de faire partie de 2K, un label ddition de Take-Two Interactive Software, Inc. (NASDAQ : TTWO)
Pour en savoir plus, visitez www.GearboxSoftware.com.
Gearbox Software, le dveloppeur des titres succs Borderlands, Brothers In Arms et Battleborn, est la recherche d'un(e) Artiste de vgtation senior pour son studio de Qubec.
Crer des modles et textures de vgtation de haute qualit, incluant des textures de terrain (Biome);
Travailler avec lquipe de design et s'assurer que les modles supportent les objectifs de jouabilit;
Atteindre les cibles de style et de qualit tablies par le directeur artistique;
Collaborer troitement avec le directeur artistique technique et lartiste en chef pour comprendre et, au besoin, tablir des processus de production qui tiennent compte des contraintes techniques du jeu;
Crer la gomtrie de base, appliquer des matriaux et ajouter du dtail aux divers lments;
Participer au dveloppement de systmes procduraux utiliss pour appliquer la vgtation l'ensemble du jeu;
5 ans ou plus dexprience en tant qu'Artiste 3D dans lindustrie du jeu vido;
Avoir livr au moins 2 titres multiplateformes;
Connaissances approfondies des techniques et des processus de cration dun jeu vido;
Expert de 3DS Max et ou un autre logiciel 3d quivalent;
Connaissances approfondies de SpeedTree;
Connaissances approfondies de Substance Designer/Painter, Photoshop et Zbrush;
Bonnes comptences de communication en franais et en anglais;
Attitude enthousiaste, positive, proactive et axe sur lquipe;
Exprience sur UE4/UE5.
Gearbox Studio Qubec sengage offrir un environnement de travail inclusif, quitable et exempt de discrimination, refltant la diversit du monde que nous aspirons divertir.
En tant que studio soucieux de lgalit des chances, nous ne pratiquons aucune discrimination fonde sur la race, la couleur, la religion, le sexe, la grossesse, lorientation sexuelle, lidentit ou lexpression de genre, lorigine nationale, lge, lhandicap, linformation gntique ou tout autre statut protg par la loi applicable.
Nous nous engageons galement offrir des accommodements raisonnables aux candidats et employs qualifis pour leur permettre de participer pleinement au processus de recrutement, dexercer leurs fonctions essentielles et daccder aux mmes avantages et opportunits.
Si vous avez besoin dun accommodement tout moment du processus de candidature, nhsitez pas nous contacter.
The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games. Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products. Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands, Tiny Tinas Wonderlands, and Brothers in Arms, as well for continued development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld.
The company was founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas. The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
For more information, visit www.GearboxSoftware.com.
Gearboxaward-winning, independent developer of interactive entertainment hits Borderlands, Brothers in Arms, and Battlebornis looking for a Senior Vegetation Artist to join our team in Quebec.
Create high-quality vegetation models and textures, including terrain textures (Biome).
Work with the design team to ensure models support gameplay objectives.
Meet style and quality targets established by the Art Director.
Collaborate closely with the Technical Art Director and Lead Artist to understand and, if necessary, establish production processes that consider the technical constraints of the game.
Create base geometry, apply materials, and add detail to various elements.
Participate in the development of procedural systems used to apply vegetation across the entire game.
5+ years of experience as a 3D Artist in the video game industry.
Shipped at least 2 multiplatform titles.
In-depth knowledge of the techniques and processes involved in creating a video game.
Expert in 3DS Max and/or other equivalent 3D software.
In-depth knowledge of SpeedTree.
In-depth knowledge of Substance Designer/Painter, Photoshop, and ZBrush.
Good communication skills in French and English.
Enthusiastic, positive, proactive, and team-oriented attitude.
Experience with UE4/UE5.
Gearbox Entertainment is committed to ensuring that all team members work in an environment free from discrimination and harassment, and one that reflects the diversity of the world it strives to entertain. As an equal opportunity employer, Gearbox Entertainment does not discriminate against applicants or employees on the basis of race, color, religion, sex, pregnancy, sexual orientation, gender identity or expression, national origin, age, disability, or genetic information, or any other status protected by applicable law.
Gearbox Entertainment is also committed to providing reasonable accommodations to qualified individuals to participate in the job application process, to perform the essential functions of a job, and to enjoy the benefits and privileges of employment equal to those enjoyed by individuals without disabilities. If you need a reasonable accommodation at any point during the job application process, please contact us for more information.
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Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.