
We are looking for a Senior GPU system and process scheduling architect to design next generation GPU system interfaces at NVIDIA. The role involves collaborating with software, hardware, and verification teams, creating functional and performance models in C++, supporting post-silicon validation, and continuous learning. Candidates should have a BS or MS in Compute Architecture, Computer Science, or Electrical Engineering with 8+ years of experience, proficiency in C or C++, and knowledge in computer architecture and system operations. Preferred skills include memory isolation and security, firmware, process scheduling, OpenGL, DX, CUDA, DL/ML, PCIe, AXI, NVLink, CXL, Perl, or Python.